# Old "Trove" host-experience vision — archive + gap map

A review of the **archived consumer Trove page** (`app.triunalabs.com/trove/#hosts`, *"Turn your sale
into a can't-miss event"*) against the current **seller-ops-first** plan. This doc preserves that
vision so it isn't lost, and maps each feature to where it lives now: ✅ **covered** · 🟡 **partial /
consciously deferred** · ❌ **under-captured** (now parked Backlog, see [decision **D42**](../decisions.html)).

> Source: a 49 MB saved snapshot of the deployed `#hosts` route (`C:\TriunaLabs\Research\Trove _ Real
> World Treasure.mhtml`). It's the **host side** of a two-sided "real-world treasure" marketplace
> (Hosts + Hunters), heavy on event-marketing and gamification.

## What the old page pitched

A sale is a **live event**. Hosts get a public `● Live` sale page + a dashboard, schedule item
reveals to build hype, grow a following, and earn gamified reputation — and *every buyer interaction
boosts the sale's reach*.

- **Live sale event page + host dashboard** — Overview / Items / Teasers & Drops / Reservations /
  Followers / Analytics / Messages; a "Sale Snapshot" (Views / Followers / Reservations / Items Sold
  with deltas).
- **Teasers & timed Drops** — scheduled *item reveals* (Teaser vs Drop, with times + Saves).
- **Engagement → visibility loop** — Follows / Saves / Comments / Check-Ins / Shares / Reservations
  each add reach ("More engagement = higher visibility").
- **Built for every kind of host** — Garage / Estate / Flea Market / Tag-Sale / Pop-up.
- **Host Cards + CRED** — Community Magnet · Trusted Curator · Legendary Host · Repeat Seller; CRED
  points, trust ratings, attendance/sales **boosts**.
- **Two-sided** — nav for Hunters · Hunt Packs · Cards · Community alongside Hosts.

## Gap map

| Old `#hosts` feature | Status | Where it lives now |
|---|---|---|
| Public sale pages + buyer-safe QR | ✅ covered | P5/P6 sale pages; QR opaque-ID requirement |
| AI descriptions & value estimates | ✅ covered | the scan→appraise pipeline (P1–P4) |
| Buyer discovery (home/marketplace/map/search) | ✅ covered | **Trove Go** (buyer) requirement |
| Followers / saves / watches / wanted / alerts | ✅ covered | marketplace/buyer data layer (P6) |
| Token economy (earned via submissions/confirmations/check-ins) | ✅ covered | `token_ledger` requirement |
| Check-ins | ✅ covered | mobile owns check-ins; tokens via check-ins |
| Timed **discount** phases (markdown pricing) | ✅ covered | `discount_phases` / `calculateSaleDiscountState` |
| Buyer "treasure cards" / full gamified Trove Go | 🟡 deferred | explicitly **later-phase, not current scope** |
| Host event **dashboard** (Sale Snapshot, Reservations, Messages) | ❌ under-captured | **[WI-087](../items/host-event-experience.html)** |
| **Teasers & timed item Drops** (reveals — *not* discount phases) | ❌ under-captured | **[WI-088](../items/teasers-timed-drops.html)** |
| **Engagement → visibility** growth loop | ❌ under-captured | **[WI-089](../items/engagement-visibility-loop.html)** |
| First-class **casual host segments** (garage/flea/tag/pop-up) | ❌ under-captured | **[WI-090](../items/casual-host-segments.html)** |
| Host↔buyer **messaging + reservations** | ❌ under-captured | **[WI-091](../items/host-buyer-messaging.html)** |
| Host-side gamified **Host Cards + CRED + boosts** | ❌ under-captured | **[WI-092](../items/host-cards-cred.html)** |

## Reading

- **Much of the page is an intentional pivot, not an oversight.** The plan deliberately leads with
  *seller operations* and scopes the consumer gamification (treasure cards, the "full gamified Trove
  Go") as later-phase. The genuinely *untracked* slice was the **host event-marketing / virality
  layer** above (now WI-087–092), captured **additive-only — no reshuffle of committed waves** (D42).
- **Product boundary** (reinforced by the lead-gen research, below): **TroveSnap** = seller OS (sale
  pages, partner proof, exports) → host event pages (WI-087) belong here. **Trove Go** = buyer
  discovery + gamification → the engagement loop (WI-089) and Host Cards/CRED (WI-092) attach to the
  later-phase Trove Go. One canonical platform underneath (identity, QR/deep-links, public-safe
  projections, tokens, consent).
- **Two senses of "Host Card" — don't conflate them.** The old page's Host Card is a *gamified
  reputation* card (CRED, leaderboard-style: Legendary Host, etc.) → **WI-092**. The lead-gen
  research's "Host Card" is a *shareable company/sale* card (marketing/referral artifact) → part of
  the GCMD card taxonomy below. Both are valid; they're different objects.

## Related

- [Estate-seller lead-generation research](../CC-Analysis/estate-seller-lead-generation-research.html)
  — the B2B/trust angle on community & cards: a **GCMD card taxonomy** (Treasure / Memory / Provenance
  / Host / Partner-Proof / Handoff / Legacy), realtor referral flavor, and the TroveSnap↔Trove Go
  product-boundary recommendation that this doc's "Reading" section follows.
- [Estate-seller pain points](estate-seller-painpoints.md) · [Web enhancements](web-enhancements.md)
  (the deliberate gaps: contracts, staffing/SOPs, lead-gen, post-sale).
- Decision **D42** (this capture) in the [decision log](../decisions.html).
